- Industry: Computer; Software
- Number of terms: 54848
- Number of blossaries: 7
- Company Profile:
Apple Inc., formerly Apple Computer, Inc., is an American multinational corporation headquartered in Cupertino, California, that designs, develops, and sells consumer electronics, computer software and personal computers.
A framework that defines a layer of useful primitive object classes, including support for Unicode strings, allocation and deallocation of objects, arrays and collections, dates, ports, and more.
Industry:Software; Computer
In OpenGL, the colour and depth values for a single pixel; a fragment can also include texture coordinate values. A fragment is the result of rasterizing primitives.
Industry:Software; Computer
In Search Kit, an unwanted increase in index size due to accumulation of unused capacity. Over time, as documents get added to and removed from an index, the index may become fragmented—its constituent documents and terms may become arranged in a manner that includes a significant amount of unused disc or memory space. See also compact.
Industry:Software; Computer
(1) In image display, a highly accessible part of video RAM (random-access memory) that continuously updates and refreshes the data sent to the devices that display images onscreen. (2) In OpenGL, the collection of buffers associated with a window or a rendering context.
Industry:Software; Computer
In OpenGL, the rendering destination for a framebuffer object.
Industry:Software; Computer
An OpenGL extension that allows rendering to a destination other than the usual OpenGL buffers or destinations provided by the windowing system. A framebuffer object (FBO) contains state information for the OpenGL framebuffer and its set of images. A framebuffer object is similar to a drawable object, except that a drawable object is a window-system-specific object whereas a framebuffer object is a window-agnostic object. The context that’s bound to a framebuffer object can be bound to a window-system-provided drawable object for the purpose of displaying the content associated with the framebuffer object.
Industry:Software; Computer
(1) The rate at which video content is recorded or displayed, in number of frames per second. Frame rates may be fractional. (2) In Core Audio, the number of frames played per second for an audio data stream. Compare sample rate.
Industry:Software; Computer
A type of bundle that packages a dynamic shared library with the resources that the library requires, including header files and reference documentation.
Industry:Software; Computer
Head related transfer function. Also called Anatomical Transfer Function, or ATF. A mathematical description of the frequency and phase filtering that takes place when an acoustic signal impinges on a person’s head and pinnae. The HRTF is used in DSP to add spatialization information to a signal. See also DSP, panning, spatialization.
Industry:Software; Computer
A process (or a part of one) that connects WebObjects applications to a web server.
Industry:Software; Computer